AI Insights · Timothy · April 2024
Top 5 Anime Games on Android in Sweden: Q1 2024
Discover the performance trends of the top 5 anime games on Android in Sweden for the first quarter of 2024, including weekly downloads, revenue, and active users.
The first quarter of 2024 saw intriguing trends for the top 5 anime games on the Android platform in Sweden. Here’s a detailed look into their performance based on data from Sensor Tower.
DRAGON BALL LEGENDS from Bandai Namco Entertainment Inc. experienced a fluctuating revenue trend, peaking at approximately $5.8K in the first week of January but dropping to around $263 by mid-February before recovering to $1.5K by the end of March. Weekly downloads showed a slight decline, starting at 241 but tapering to 138. The number of weekly active users remained relatively stable, fluctuating between 3.4K and 3.6K.
The Seven Deadly Sins by Netmarble demonstrated a consistent revenue trend, peaking at $3.4K in early January and maintaining around $1.4K by the end of March. Weekly downloads remained low, starting at 65 and ending at 37. Active users showed a slight decline, beginning at 761 and closing at 539.
ONE PIECE TREASURE CRUISE-RPG from Bandai Namco Entertainment Inc. had a notable revenue peak of $3.2K in the first week of January, with fluctuations throughout the quarter, ending at $1.4K. Weekly downloads saw a significant spike to 134 in late February before stabilizing around 60. Active users showed an upward trend, peaking at 1.2K in late February and ending at 816.
Black Clover M by Garena International II started strong with a revenue of $3.7K in the first week of January, but it dropped to $518 by the end of March. Downloads saw fluctuations, peaking at 160 in mid-January and mid-February. Active users showed an increasing trend, peaking at 1.3K in mid-February but ending at 957.
DRAGON BALL Z DOKKAN BATTLE from Bandai Namco Entertainment Inc. had varied revenue, starting at $1.9K in the first week of January, peaking at $3.2K in mid-February, and closing at $685. Downloads remained relatively stable, starting at 175 and ending at 71. Active users saw a peak at 2.1K in mid-February, ending the quarter at 1.8K.
For more detailed insights and data, visit Sensor Tower.